If a player acts abominably in a fictional digital world where citizens are ultimately just a piece of code, does it really matter? The open world of Red Dead Redemption 2 throws up some pertinent questions around expression and responsibility in games.
In the first of a new series of podcasts considering just what exactly is a videogame movie, we start off with 2018’s Ready Player One.
When Spider-Man came to the first Sony playstation with his very own videogame, he showed gamers for the first time that is was possible, and even entertaining, to be an overpowered character.
Game devs and gamers alike seem to love digital card games. Hearthstone is the daddy, but far from the only game. More recently, the pace seems to have picked up and when we hear game announcements: Many franchises are spooling up their own card games.
Signalling a belated end to Squareblind’s Poke-November – you’ll have to forgive the somewhat non-snazzy title – site co-founders Josh and Neil rant about the series’ possible evolution and the […]
The Games Awards will tonight crown 2017’s Game of The Year. Hotly contested, as the caliber as been so high this year. Only time will tell if 2017 becomes gaming’s […]
In Batman Returns on the Amiga, the player is forced into the role of a shadowy figure that forward rolls an awful lot and throws mostly ineffective punches and kicks at gangs of somersaulting circus folk