Despite the outlandish nature of their undead antagonists, there is something comfortingly human about the shared experience of playing zombie video games. This is an experience of digging deep with friends and strangers, hoping to last out against the unpredictable, chaotic and feral nature of the universe with only cooperation, a semi-secure door and some Molotov cocktails.
Surviving Mars is, at its heart, a game about planning for the worst and overcoming a literal planet load of problems. But what happens to the player’s view on the value of life when you chose to turbo charge the game’s difficulty with alcoholic refugees from earth with very little practical skills?
At what cost comes victory in the strategy title Frostpunk? Designed as a city simulator game for our modern times, JJ Robinson asks that when considering the means by which a player must often secure victory: Do you deserve to win?
Having got the Fallout Vault monkey off my back, I continue with my forays into mobile gaming with Hearthstone. It’s a great 10 minute game, but either by hook and […]