Doom and Chamomile – conditioning your inner super soldier

There are videogames that, through the medium’s interactive nature, can offer insightful, empathetic new ways of conveying the human condition and stories of he we react to each other. Then there is a game like Doom, where you smash off a demon’s head with its limbs, both approaches are valid artforms.

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A boy and his CPU Part 1 – communication in ‘The Last Guardian’

A game cannot have a soul in the traditional sense of the word – if such a thing exists at all.

Yet in true videogame form, the entire basis of The Last Guardian is built around the principle of making you believe there may be something organic and sentient within the programming of Trico.

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