The gaming year in Tweets

Squareblind looks over an entire year of videogaming through the prism of social media. This is a year that saw legitimate questions about the human toll of an intense game development schedule in order to generate a commercially successful digital world that promises the lifelike spectacle of a realistic horse’s backside.  Everything has a cost.

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Into the Breach – the immersive appeal of the digital board game

In a world of ubiquitous microcomputers, the humble board game should be an anachronism consigned to a pre-digital age of entertainment.  Yet the stripped back experience of rolling dice, picking cards and moving pieces around a board within carefully structured rules seemingly lends itself to good video game design based on the idea of doing more with less.

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