Just as videogames have evolved to allow for more experimental ‘emergent’ forms of gameplay and interactive storytelling, animation powerhouse Pixar used a similar approach to storytelling in its critically acclaimed 2008 animated sci-fi movie WALL-E
Amidst a range of recent titles seeking to update the classic videogame brawler, Squareblind.co.uk looks at how the simple mechanics of kicks, punches, parries and special moves that are essential to the genre are being subverted to incorporate more nuanced narrative themes and concepts such as unreliable narrators.
Whether you call it a roly-poly, a forward role or a diving dodge, this evasive manoeuvre is now as much of a staple of modern videogaming as shooting and jumping – perhaps there is no better example of this than in Enter the Gungeon
Were you to strip Shadow of War of its Tolkien-inspired setting and story, what you would have is a fully functioning, highly entertaining spite simulator.
If conscience does make cowards of us all; two different 2D shooters take a very different approach to conveying violence with very different consequences for living out our inner action hero.
Compared to other turn-based strategy games such as Vandal Hearts, Dark Crystal is a much messier and complex game to play through.
Toss a coin to your Netflix – the moral ambiguity of the Witcher was not the only video game adaptation attempted by the streaming giant over Christmas, with saccharine sit-com Fuller House offering some useful insight on Rocket League and its role as a communications tool
IT was once common for every blockbuster movie to have a faintly recognisable videogame that tenuously tried to let you live out you own silver screen adventure in faintly similar ways. In celebrating 10 years of film journalism from our friends at Battle Royale with Cheese, we ponder where our rushed Black Panther game has gone.
In the first of a new series of podcasts considering just what exactly is a videogame movie, we start off with 2018’s Ready Player One.
By Neil Merrett In the first of an ongoing series of features and podcasts, Squareblind is looking at the storied and somewhat perilous history of videogame movies and their […]