Human Fall Flat and Bound – The mundane wonder of movement in videogames

One is a charming and intentionally plodding physics-based experiment in 3D platforming, the other a balletic and otherworldly exploration of someone’s mind. Human Fall Flat and Bound are world’s apart as gaming concepts, yet both marvel in the fluidity, invention and human fascination with movement, dance and overcoming physical limitations.

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Gaming in 2018: An age of ‘Smart’ cardboard, E-sports scandals and gender politics

In a week where Nintendo have unveiled a cardboard gaming technology that can double as a VR-enhanced exosuit, and millions reportedly tune in for what will be months of competitive Overwatch, it is a good time to ask what a videogame actually is in 2018.

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