If a player is to be a slave to a digital card deck, there is some comfort in being able to at least try to stack it in your favour.
By Neil Merrett Super Mario Party, released on Nintendo Switch in 2018, developed by NDcube Games can be as meaningful or throwaway an experience as we choose for them to […]
Deciphering why not falling on your bottom in Death Standing is so satisfying, while also looking at the appeal of diamond gym bras in Ring Fit and the appeal of a shared zombie apocalypse were among Squareblind’s highlights for the second part of 2019.
What tenuous lessons were there to take from Tetris, Dark Souls and waggle-y arcade joy sticks in the final year of s sometimes bewildering decade? Click and find out… obvs
The first entirely new Pokemon games have arrived on Nintendo Switch with an attempt to offer the series’ own own stylised, approximated take on a lush, steampunk United Kingdom, with its forests, industrial towns and penchant for both good and questionable curry. Moving the games to what is ostensibly a home console has brought with it several changes – both bigger and smaller in scope.
For some, stepping in to a karaoke bar might seem as exotic or hostile as the experience of entering some terrifying dystopian future or mysterious alien world. Surely then, the medium was always perfectly suited to videogame adaptation.
By Neil Merrett Ring Fit Adventure, released on Nintendo Switch in 2019, published by Nintendo Nintendo’s latest experiment with motion controls creates a turn-based fantasy adventure that takes a different […]