The year in Squareblind: 2019 – part 2

Deciphering why not falling on your bottom in Death Standing is so satisfying, while also looking at the appeal of diamond gym bras in Ring Fit and the appeal of a shared zombie apocalypse were among Squareblind’s highlights for the second part of 2019.

Read Article →

Sondheim, Pokemon Shield and the timeless need to get lost in the woods

The first entirely new Pokemon games have arrived on Nintendo Switch with an attempt to offer the series’ own own stylised, approximated take on a lush, steampunk United Kingdom, with its forests, industrial towns and penchant for both good and questionable curry. Moving the games to what is ostensibly a home console has brought with it several changes – both bigger and smaller in scope.

Read Article →