Comment: Digital Time Travel
Ubisoft builds the Doc’s DeLorean With it being 21 October 2015 and Assassins Creed Syndicate (ACS) release on Friday, lets expand on the ability of video games to offer an […]
Ubisoft builds the Doc’s DeLorean With it being 21 October 2015 and Assassins Creed Syndicate (ACS) release on Friday, lets expand on the ability of video games to offer an […]
Respecting the medium Battle Royale With Cheese highlighted three film-based games that you may not have heard off and importantly are good games. As highlighted in my inaugural post, the relationship between film […]
Our research showed that Metal Gear Solid 5: The Phantom Pain would shift 3.3m copies in the first year, see below. This has been confirmed by the circle-jerk around the title’s […]
As a child, we hardly need reminders of how vulnerable and ill prepared we often are in the grand scheme of things, but in getting older – we seem to take much more satisfaction in planning ahead and getting through those ever present, seemingly endless hurdles in life.
Jumping the Mammoth Moving the Far Cry-verse back 10,000 years fits the spirit of a series whose raison d’etre is man vs nature vs psychotic man. The series has already […]
A spoonful of physics, a shed-load of cars and one over-sized sombrero, just what is the appeal of Rocket League
Augmenting reality and Nintendo’s Wallet So far, 17 million have viewed Niantic, Inc’s trailer for February 2016’s Pokémon GO. The latest spin-off from Game Freak’s massively successful Pokémon series and […]
What makes a great film, what makes a great game? Are there similarities and lessons to learn from one another? Why reinvent the wheel? Although I profess I haven’t watched […]
By Neil Merrett We Love Katamari on PS2 – released 2006, Namco Tuesday – April 6, 2006…. What makes a monster? On a wider existential level, the answers are seemingly […]
By Neil Merrett Shenmue 2 on Dreamcast – released 2001, Sega Monday – August 31, 2015…. around 11:30 It was only a matter of time. The certainty of a childhood […]