Some great thoughts on gaming immersion. But do video games need to be graphically stunning to be immersive?
by Daniel A. Kaufman
It’s no secret that I am a pretty committed gamer, something that has been true since 1979, when I first began playing Dungeons and Dragons. I was in the sixth grade, and the game resonated with me in a way that previously only novels and movies could, and with a significant difference: It offered a level of narrative immersion that simply went beyond anything that a novelist or director could provide in what are, essentially, passive media.
We are not only story tellers but story dwellers, by which I mean that we inhabit narratives as much as we create them. Elsewhere, I have alluded to the fact that we all need to feel that our lives are part of a compelling, significant story, a need that I think is serious and important and in some sense, fundamental and about which I will have more…
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