Way of the Passive Fist – the not quite a pacifist brawler, not quite a rhythm game

It’s not quite a scrolling Beat em up brawler such as Streets of Rage or the intense, rhythm/dance combat VR game Beat Saber, but in skirting a range of different genres, Way of the Passive Fist is an interesting new take on some tried and tested gaming mechanics. In short, DON’T GET HIT…

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Zelda Month – Send in the clones: the series’ best…. or most interesting.. 2D copycats

When considering the success that Nintendo has had with the Legend of Zelda series dating back to the 1980s, it is not surprising that developers will have been influenced by the action adventure classic.

However, it is testament to the flexibility of the series that developers are continuing to this day to try and take bold, and not so bold approaches to recreate the earliest Zelda games with some interesting tweaks to gameplay, story and tone.

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Zelda Month – 35 years of adventure in the great wide somewhere

After 35 years, the Legend of Zelda series remains an important fixture in the broad tapestry of videogames – an icon for digital adventurers. However, after decades of inspiring a range of imitators and ground breaking RPGs, the series is playfully discarding many longstanding tropes and staples to experiment and play around with a host of new gameplay mechanics popularised in everything from Dark Souls to Donkey Konga.

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