Sometimes, it takes a videogame to show us that the act of taking a selfie, in our modern world at least, is a very human – if annoying – way of telling stories
At what cost comes victory in the strategy title Frostpunk? Designed as a city simulator game for our modern times, JJ Robinson asks that when considering the means by which a player must often secure victory: Do you deserve to win?
In our connected world, games such as #Overwatch and #GTA5 are as valid a communications platform as #WhatsApp or #Snapchat
It is possible to describe Celeste as both an old school platformer where you jump A LOT, and a more modern, intimate game about facing up to and embracing the unlikely sources of companionship and support required when facing up to personal hang ups and anxieties.
Drake, the world’s teenagers and even their dogs appear to be playing Fortnite. The Switch is also wildly popular. Yet never the two will meet. Let’s look at why and […]
By Neil Merrett In the first of an ongoing series of features and podcasts, Squareblind is looking at the storied and somewhat perilous history of videogame movies and their […]
I’ve watched coverage of the latest Nintendo Direct three times and I spent seven hours playing Zelda the same day. What have I become? A history of gaming As I […]